Live
Anti-cheat for Minecraft servers
Server-side cheat detection for Paper, Spigot and Bukkit. Install one plugin, paste a key, and movement, combat, packet and world checks start running against your server's own state. Nothing is installed on players' machines.
- Platforms
- Paper · Spigot · Bukkit
- Install
- Drop jar, paste key
- Client mods
- None
- Detection latency
- < 1 second
- Checks
- 18 across 4 classes
- Enforcement
- Configurable kick / ban thresholds
DeploymentLIVE
Detection coverage
What Thorium catches in Minecraft
Every check validates against what the server already knows: position, ticks, packets, block state. Each one can be toggled per network from the dashboard.
DET-01
Movement
- Speed
- Horizontal movement faster than the vanilla cap for the player state
- Fly
- Hovering, gliding and ascending without a legitimate source
- NoFall
- Fall damage skipped by spoofed ground flags
- GroundSpoof
- On-ground packets sent while airborne
- Timer
- Client running faster than 20 ticks per second
- Step
- Stepping up blocks higher than the vanilla step height
- Jesus
- Walking on water or lava
- Velocity
- Ignored or reduced knockback
DET-02
Combat
- Reach
- Attacks landing beyond the vanilla reach distance
- HitAngle
- Attacks on targets outside the player's field of view
- MultiAura
- Attacks on multiple targets within the same tick
- AutoClicker
- Inhumanly consistent or fast click patterns
- NoSwing
- Attacks without an arm swing animation
DET-03
Packets
- BadPackets
- Malformed, impossible or out-of-order packets
DET-04
World
- Scaffold
- Bridging with impossible placement timing or angles
- FastBreak
- Blocks broken faster than the expected break time
- Nuker
- Breaking many blocks at once or out of reach
- InventoryMove
- Inventory clicks while moving
Put it on your server
Add a network, add a server, drop the jar in plugins/ and paste the key. 14 days free.