Live

Anti-cheat for Minecraft servers

Server-side cheat detection for Paper, Spigot and Bukkit. Install one plugin, paste a key, and movement, combat, packet and world checks start running against your server's own state. Nothing is installed on players' machines.

DeploymentLIVE
Platforms
Paper · Spigot · Bukkit
Install
Drop jar, paste key
Client mods
None
Detection latency
< 1 second
Checks
18 across 4 classes
Enforcement
Configurable kick / ban thresholds
Detection coverage

What Thorium catches in Minecraft

Every check validates against what the server already knows: position, ticks, packets, block state. Each one can be toggled per network from the dashboard.

DET-01

Movement

Speed
Horizontal movement faster than the vanilla cap for the player state
Fly
Hovering, gliding and ascending without a legitimate source
NoFall
Fall damage skipped by spoofed ground flags
GroundSpoof
On-ground packets sent while airborne
Timer
Client running faster than 20 ticks per second
Step
Stepping up blocks higher than the vanilla step height
Jesus
Walking on water or lava
Velocity
Ignored or reduced knockback
DET-02

Combat

Reach
Attacks landing beyond the vanilla reach distance
HitAngle
Attacks on targets outside the player's field of view
MultiAura
Attacks on multiple targets within the same tick
AutoClicker
Inhumanly consistent or fast click patterns
NoSwing
Attacks without an arm swing animation
DET-03

Packets

BadPackets
Malformed, impossible or out-of-order packets
DET-04

World

Scaffold
Bridging with impossible placement timing or angles
FastBreak
Blocks broken faster than the expected break time
Nuker
Breaking many blocks at once or out of reach
InventoryMove
Inventory clicks while moving

Put it on your server

Add a network, add a server, drop the jar in plugins/ and paste the key. 14 days free.

Get started