Live · Minecraft servers

Stop cheaters

without invading player privacy

Server side anti-cheat detections that don't just catch known cheats. Capable of detecting off of behavior and suspicious patterns. A cheat can hide its client, but it can't hide what it makes the player do.

Detection classesACTIVE
DET-01
Movement
speed · fly · nofall · timer · step · jesus
DET-02
Combat
reach · hitangle · multiaura · autoclicker
DET-03
Packets
malformed · impossible · out-of-order
DET-04
World
scaffold · fastbreak · nuker · inventorymove

Client-side anti-cheat is falling short

Cheaters evolve faster than signature lists can keep up. Modern clients patch the game in memory, rename themselves, and ship a new build the week after they're detected. It's time for a new approach.

The problem

Injected clients patch the game in memory before your plugin ever sees a packet. Signature scanners only catch the builds they already know, and a renamed jar defeats them.

Client-side anti-cheat tries to fight back by installing deep into players' systems. That creates privacy concerns and compatibility issues, and still doesn't stop anything running below it.

It's an arms race you can't win. Cheat developers will always find new ways to hide from client-side detection. Meanwhile, your legitimate players deal with performance hits and invasive software.

Our approach

Instead of scanning players' computers, we watch what they do in-game. Your server already knows everything that matters: position, ticks, packets, block state. Physics don't lie.

A cheater can hide the client, but they can't hide reaching through a wall, bridging at impossible angles, or hitting three players in one tick. We detect the behavior, not the software. It doesn't matter what client they're on.

No software on player machines. No privacy concerns. No performance impact. Works on any launcher or client because everything happens server-side. Minecraft ships today, FiveM is next.

What you get
01

Catches cheats within seconds

Your server streams its gameplay data to us in near real-time. We analyze it within seconds and alert you when we detect hard cheats or suspicious behavior.

latency < 1s
02

Drop-in integration

Drop one plugin into your server, paste a key from the dashboard, and you are connected in minutes. Nothing changes for your players.

paper · spigot · bukkit · no client install
03

Behavioral analysis

Our heuristic engine watches all player actions across your server. It is able to spot the outliers and other suspicious patterns that indicate cheating.

heuristics + known-cheat database

Put it on your server

Install the mod, paste a key from the dashboard, and detections start streaming in. Free for 14 days.

Start free trial