Stop Cheaters
Server-side detection that catches DMA-based cheats, kernel cheats, and exploits. No client software to install. No scanning player computers. Just clean, fair gameplay.
Client-Side Anti-Cheat Is Falling Short
Cheaters use DMA cards and kernel exploits that run outside your game. Traditional anti-cheat can't see them because they never touch the game process.
The Problem
DMA cards plug into a cheater's second PC and read your game's memory over PCIe. Your game never knows they exist. Traditional anti-cheat can't detect them because they're completely external.
Kernel-level anti-cheat tries to fight back by installing deep into players' systems. But this creates privacy concerns, compatibility issues, and still doesn't stop hypervisor cheats that run at an even higher level.
It's an arms race you can't win. Cheat developers will always find new ways to hide from client-side detection. Meanwhile, your legitimate players deal with performance hits and invasive software.
The Solution
Instead of scanning players' computers, we watch what they do in-game. Your server sees everything: movement speed, aim angles, reaction times, bullet trajectories. Physics don't lie.
A cheater using a DMA card might hide the tool, but they can't hide flying across the map or landing impossible shots. We detect the behavior, not the software. It doesn't matter what cheat they're using.
No software on player machines. No privacy concerns. No performance impact. Works on any platform because everything happens server-side. Currently live on Rust servers, with more games coming soon.
Catches Cheats Instantly
Suspicious behavior gets flagged in seconds. No waiting for signature updates or manual reviews.
Drop-In Integration
Works with any game because it runs on your server, not the client. Rust support available now.
Learns New Cheats
Adapts to new cheat methods automatically. When cheat devs change tactics, we catch on without you lifting a finger.
Our Roadmap
We're starting with Rust and expanding to more games
Release Roadmap
Our phased approach to supporting multiple game platforms
Rust
Full server-side anti-cheat protection on the way. Launching soon to keep your Rust servers cheat-free.
- Harmony mod integration
- Real-time detection
- 20+ cheat types detected
Hytale
Ready for Hytale's launch. Native API integration for seamless server-side cheat detection.
- Modding API integration
- Lightweight server-side agent
- Early access for waitlist
Minecraft
Following Hytale launch. Server-side protection for Paper, Spigot, and Bukkit.
- Plugin support
- X-ray detection
- Priority for waitlist
Interested in securing your servers?
Join the waitlist for early access when Thorium launches.