FM-01
Resource-level integration
A server resource that reads the same state your scripts do, so detections work with any framework you already run.
The next game on the sheet after Minecraft. Same engine: your server streams what happened, we validate it against what was possible, and nothing runs on the player's machine.
A server resource that reads the same state your scripts do, so detections work with any framework you already run.
Teleports, impossible speeds, noclip and spawned-entity abuse, checked against server-side physics.
Triggered events the client should never be able to fire, plus executor behaviour caught by its effects.
While FiveM support is being built, you can watch the engine work on a Minecraft server.